There are two main types of golf – a scoring game, in which the number of strokes played by each player on the entire course is counted, and a match play game, in which a confrontation between players or teams on a single hole is treated as an independent match and the score is kept according to the holes won.
In stroke play, the score is recorded for each player on each hole. The scores for each hole are added up to make a total tournament or round score (round scores are also added up to make a total tournament score). The player who spent the least amount of strokes is the winner. It is according to this scheme that most professional tournaments are held.
In match play, golfers or teams have a mini-match on each hole. The player or team using the least number of strokes on the hole wins that hole. The score relative to par is irrelevant. In this case, you are not playing against the field, as in the game on the score, but directly against the opponent. If you complete the hole in four strokes and your opponent in five, you win the hole and lead in the match with a score of 1:0. If your opponent wins the next hole, the score is equalized – all-square. If both players complete the hole in the same number of strokes, the hole is “split” and the total score remains the same. If a player wins more holes than are left on the field, he is declared the winner and the match ends.
There are also such types of games as Stableford, designed to accelerate the game (points are awarded to the player depending on the number of strokes on each hole), skins (players compete on each individual hole for money or on a bet), forsam (team game, (a team game in which the pair play the same ball and partners decide who makes the next shot), foreballs (also played by a pair on a pair, but each golfer has his ball, and all four simultaneously pass the hole, the score of the match goes to the participant who uses a smaller number of strokes).